Monster
Specter
Official reference · XMM · 2024
- Creature type
- Undead
- Size
- Medium
- Armor class
- 12
- Hit points
- 22 (5d8)
- Speed
- Walk 30 ft., Fly 50 ft. (hover)
- Challenge rating
- 1
- Alignment
- Chaotic Evil
- Strength
- 1
- Dexterity
- 14
- Constitution
- 11
- Intelligence
- 10
- Wisdom
- 10
- Charisma
- 11
- Passive Perception
- 10
- Senses
- Darkvision 60 ft.
- Languages
- understands Common plus one other language but can't speak
- Resistances
- acid, bludgeoning, cold, fire, lightning, piercing, slashing, thunder
- Immunities
- necrotic, poison
- Condition Immunities
- charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
Traits
Incorporeal Movement
The specter can move through other creatures and objects as if they were Difficult Terrain. It takes 5 (1d10) Force damage if it ends its turn inside an object.
Sunlight Sensitivity
While in sunlight, the specter has Disadvantage on ability checks and attack rolls.
Actions
Life Drain
Melee Attack: +4, reach 5 ft. Hit: 7 (2d6) Necrotic damage. If the target is a creature, its Hit Point maximum decreases by an amount equal to the damage taken.