THE SHARED REFERENCE Adventurer

Monster

Spellguard

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Official reference · AU · 2014

Creature type
Humanoid
Size
Medium
Armor class
20
Hit points
105 (14d8 + 42)
Speed
Walk 30 ft.
Challenge rating
5
Alignment
Lawful Neutral
Strength
18
Dexterity
11
Constitution
16
Intelligence
12
Wisdom
13
Charisma
10
Passive Perception
14
Initiative
+3
Skills
arcana: +4; athletics: +7; perception: +4
Languages
Common

Traits

Superior Magic Resistance

The spellguard has Advantage on saving throws against spells and other magical effects. Spell attack rolls have Disadvantage against the spellguard.

Actions

Multiattack

The spellguard makes two attacks, using Force Flail or Javelin in any combination.

Force Flail

Melee Attack: +7, reach 5 ft. Hit: 8 (1d8 + 4) Bludgeoning damage plus 7 (2d6) Force damage.

Javelin

Melee Ranged Attack: +7, reach 5 ft. or range 30/120 ft. Hit: 14 (3d6 + 4) Piercing damage.

Reactions

Defensive Divination

Trigger: A creature the spellguard can see hits an ally within 5 feet of the spellguard with an attack roll, or an ally within 5 feet of the spellguard fails a saving throw against a spell or other magical effect. Response: The spellguard rolls 1d20 and chooses whether to use that roll in place of the d20 rolled for the attack roll or saving throw.

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