THE SHARED REFERENCE Adventurer

Monster

Spellix Romwod

Outside your table’s allowed sources

Official reference · IDRotF · 2014

Creature type
Humanoid
Size
Small
Armor class
14 (hide armor)
Hit points
33 (6d6 + 12)
Speed
Walk 25 ft.
Challenge rating
1/2
Alignment
Chaotic Neutral
Strength
6
Dexterity
15
Constitution
14
Intelligence
15
Wisdom
9
Charisma
16
Passive Perception
9
Skills
arcana: +4; deception: +5; history: +4
Senses
darkvision 60 ft.
Languages
Common, Draconic, Elvish, Gnomish, Goblin

Traits

Gnome Cunning

Spellix has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.

Actions

Shocking Grasp (Cantrip)

Melee Spell Attack: +5 to hit (with advantage on the attack roll if the target is wearing armor made of metal), reach 5 ft., one creature. Hit: 4 (1d8) lightning damage, and the target can't take reactions until the start of its next turn.

Fire Bolt (Cantrip)

Ranged Spell Attack: +5 to hit, range 120 ft., one target. Hit: 5 (1d10) fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.

Innate Spellcasting

Spellix's spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). He can innately cast the following spells, requiring no material components:

At will: fire bolt, mage hand, shocking grasp

3/day: silent image

1/day each: chromatic orb, crown of madness, shield

*See "Actions" below.

Quick preview