THE SHARED REFERENCE Adventurer

Monster

Sphinx of Wonder

Official reference · XMM · 2024

Creature type
Celestial
Size
Tiny
Armor class
13
Hit points
24 (7d4 + 7)
Speed
Walk 20 ft., Fly 40 ft.
Challenge rating
1
Alignment
Lawful Good
Strength
6
Dexterity
17
Constitution
13
Intelligence
15
Wisdom
12
Charisma
11
Passive Perception
11
Skills
arcana: +4; religion: +4; stealth: +5
Senses
Darkvision 60 ft.
Languages
Celestial, Common
Resistances
necrotic, psychic, radiant

Traits

Magic Resistance

The sphinx has Advantage on saving throws against spells and other magical effects.

Actions

Rend

Melee Attack: +5, reach 5 ft. Hit: 5 (1d4 + 3) Slashing damage plus 7 (2d6) Radiant damage.

Reactions

Burst of Ingenuity (2/Day)

Trigger: The sphinx or another creature within 30 feet makes an ability check or a saving throw. Response: The sphinx adds 2 to the roll.

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