THE SHARED REFERENCE Adventurer

Monster

Spined Devil

Official reference · MM · 2014

Creature type
Fiend
Size
Small
Armor class
13 (natural armor)
Hit points
22 (5d6 + 5)
Speed
Walk 20 ft., Fly 40 ft.
Challenge rating
2
Alignment
Lawful Evil
Strength
10
Dexterity
15
Constitution
12
Intelligence
11
Wisdom
14
Charisma
8
Passive Perception
12
Senses
darkvision 120 ft.
Languages
Infernal, telepathy 120 ft.
Resistances
cold, resist: bludgeoning, piercing, slashing; note: from nonmagical attacks that aren't silvered; cond: True
Immunities
fire, poison
Condition Immunities
poisoned

Traits

Devil's Sight

Magical darkness doesn't impede the devil's darkvision.

Flyby

The devil doesn't provoke an opportunity attack when it flies out of an enemy's reach.

Limited Spines

The devil has twelve tail spines. Used spines regrow by the time the devil finishes a long rest.

Magic Resistance

The devil has advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The devil makes two attacks: one with its bite and one with its fork or two with its tail spines.

Bite

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 5 (2d4) slashing damage.

Fork

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) piercing damage.

Tail Spine

Ranged Weapon Attack: +4 to hit, range 20/80 ft., one target. Hit: 4 (1d4 + 2) piercing damage plus 3 (1d6) fire damage.

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