THE SHARED REFERENCE Adventurer

Monster

Spirit Naga

Official reference · XMM · 2024

Creature type
Fiend
Size
Large
Armor class
17
Hit points
135 (18d10 + 36)
Speed
Walk 40 ft.
Challenge rating
8
Alignment
Chaotic Evil
Strength
18
Dexterity
17
Constitution
14
Intelligence
16
Wisdom
15
Charisma
16
Passive Perception
12
Saving Throws
dex: +6; con: +5; wis: +5; cha: +6
Senses
Darkvision 60 ft.
Languages
Abyssal, Common
Immunities
poison
Condition Immunities
charmed, poisoned

Traits

Fiendish Restoration

If it dies, the naga returns to life in 1d6 days and regains all its Hit Points. Only a Wish spell can prevent this trait from functioning.

Actions

Multiattack

The naga makes three attacks, using Bite or Necrotic Ray in any combination.

Bite

Melee Attack: +7, reach 10 ft. Hit: 7 (1d6 + 4) Piercing damage plus 14 (4d6) Poison damage.

Necrotic Ray

Ranged Attack: +6, range 60 ft. Hit: 21 (6d6) Necrotic damage.

Spellcasting

The naga casts one of the following spells, requiring no Somatic or Material components and using Intelligence as the spellcasting ability (spell save DC 14):

At will: Detect Magic, Mage Hand, Minor Illusion, Water Breathing

2/day each: Detect Thoughts, Dimension Door, Hold Person (level 3 version), Lightning Bolt (level 4 version)

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