THE SHARED REFERENCE Adventurer

Monster

Spirit Statue Mascot

Outside your table’s allowed sources

Official reference · SCC · 2014

Creature type
Construct
Size
Medium
Armor class
14 (natural armor)
Hit points
26 (4d8 + 8)
Speed
Walk 30 ft.
Challenge rating
1/4
Alignment
Any alignment
Strength
14
Dexterity
9
Constitution
15
Intelligence
12
Wisdom
13
Charisma
8
Passive Perception
13
Skills
arcana: +5; history: +5; perception: +3
Languages
any languages it knew in life

Traits

Death Burst

When the spirit statue is reduced to 0 hit points, the statue crumbles, and the spirit returns to the afterlife in a burst of ghostly white flame. Each creature within 5 feet of it must succeed on a DC 12 Constitution saving throw or take 3 (1d6) radiant damage.

Actions

Slam

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Counsel of the Past (2/Day)

The spirit statue touches one creature. Once within the next 10 minutes, that creature can roll a d4 and add the number rolled to one ability check of its choice, immediately after rolling the d20.

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