Monster
Spirit Statue Mascot
Outside your table’s allowed sources
Official reference · SCC · 2014
- Creature type
- Construct
- Size
- Medium
- Armor class
- 14 (natural armor)
- Hit points
- 26 (4d8 + 8)
- Speed
- Walk 30 ft.
- Challenge rating
- 1/4
- Alignment
- Any alignment
- Strength
- 14
- Dexterity
- 9
- Constitution
- 15
- Intelligence
- 12
- Wisdom
- 13
- Charisma
- 8
- Passive Perception
- 13
- Skills
- arcana: +5; history: +5; perception: +3
- Languages
- any languages it knew in life
Traits
Death Burst
When the spirit statue is reduced to 0 hit points, the statue crumbles, and the spirit returns to the afterlife in a burst of ghostly white flame. Each creature within 5 feet of it must succeed on a DC 12 Constitution saving throw or take 3 (1d6) radiant damage.
Actions
Slam
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Counsel of the Past (2/Day)
The spirit statue touches one creature. Once within the next 10 minutes, that creature can roll a d4 and add the number rolled to one ability check of its choice, immediately after rolling the d20.