Monster
Sprite
Official reference · MM · 2014
- Creature type
- Fey
- Size
- Tiny
- Armor class
- 15 (leather armor)
- Hit points
- 2 (1d4)
- Speed
- Walk 10 ft., Fly 40 ft.
- Challenge rating
- 1/4
- Alignment
- Neutral Good
- Strength
- 3
- Dexterity
- 18
- Constitution
- 10
- Intelligence
- 14
- Wisdom
- 13
- Charisma
- 11
- Passive Perception
- 13
- Skills
- perception: +3; stealth: +8
- Languages
- Common, Elvish, Sylvan
Actions
Longsword
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 slashing damage.
Shortbow
Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.
Heart Sight
The sprite touches a creature and magically knows the creature's current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature's alignment. Celestials, fiends, and undead automatically fail the saving throw.
The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.