THE SHARED REFERENCE Adventurer

Monster

Ssurran Defiler

Outside your table’s allowed sources

Official reference · BAM · 2014

Creature type
Monstrosity
Size
Medium
Armor class
16 (natural armor, intellect fortress)
Hit points
52 (7d8 + 21)
Speed
Walk 30 ft., Swim 30 ft.
Challenge rating
3
Alignment
Any alignment
Strength
13
Dexterity
12
Constitution
16
Intelligence
15
Wisdom
15
Charisma
7
Passive Perception
14
Saving Throws
con: +5; int: +4
Skills
arcana: +4; perception: +4; stealth: +3; survival: +4
Languages
Draconic
Resistances
necrotic

Traits

Hold Breath

The ssurran can hold its breath for 15 minutes.

Intellect Fortress

The ssurran's AC includes its Intelligence modifier.

Actions

Multiattack

The ssurran makes two Claw attacks and uses Defile (if available).

Claw

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage plus 4 (1d8) necrotic damage.

Defile (Recharge 6)

Ordinary vegetation within 10 feet of the ssurran withers and dies. In addition, each creature within 10 feet of the ssurran must make a DC 11 Constitution saving throw, taking 22 (4d10) necrotic damage on a failed save, or half as much damage on a successful one. The ssurran regains 5 (1d10) hit points for each creature that fails the saving throw.

Spellcasting (Psionics)

The ssurran casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability:

At will: mage hand (the hand is invisible)

1/day: invisibility (self only)

Quick preview