Monster
Star Spawn Grue
Outside your table’s allowed sources
Official reference · MTF · 2014
- Creature type
- Aberration
- Size
- Small
- Armor class
- 11
- Hit points
- 17 (5d6)
- Speed
- Walk 30 ft.
- Challenge rating
- 1/4
- Alignment
- Lawful Evil
- Strength
- 6
- Dexterity
- 13
- Constitution
- 10
- Intelligence
- 9
- Wisdom
- 11
- Charisma
- 6
- Passive Perception
- 10
- Senses
- darkvision 60 ft.
- Languages
- Deep Speech
- Immunities
- psychic
Traits
Aura of Madness
Creatures within 20 feet of the grue that aren't aberrations have disadvantage on saving throws, as well as on attack rolls against creatures other than a star spawn grue.
Actions
Confounding Bite
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) piercing damage, and the target must succeed on a DC 10 Wisdom saving throw or attack rolls against it have advantage until the start of the grue's next turn.