THE SHARED REFERENCE Adventurer

Monster

Star Spawn Larva Mage

Outside your table’s allowed sources

Official reference · MPMM · 2014

Creature type
Aberration
Size
Medium
Armor class
16 (natural armor)
Hit points
168 (16d8 + 96)
Speed
Walk 30 ft.
Challenge rating
16
Alignment
Chaotic Evil
Strength
17
Dexterity
12
Constitution
23
Intelligence
18
Wisdom
12
Charisma
16
Passive Perception
16
Saving Throws
dex: +6; wis: +6; cha: +8
Skills
perception: +6
Senses
darkvision 60 ft.
Languages
Deep Speech
Resistances
cold, resist: bludgeoning, piercing, slashing; note: from nonmagical attacks; cond: True
Immunities
psychic
Condition Immunities
charmed, frightened, paralyzed, petrified, poisoned, restrained

Traits

Return to Worms

When the mage is reduced to 0 hit points, it breaks apart into a swarm of insects in the same space. Unless the swarm is destroyed, the mage reforms from it 24 hours later.

Actions

Multiattack

The mage makes three Slam or Eldritch Bolt attacks.

Slam

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, and the target must succeed on a DC 19 Constitution saving throw or be poisoned until the end of its next turn.

Eldritch Bolt

Ranged Spell Attack: +8 to hit, range 60 ft., one target. Hit: 19 (3d10 + 3) force damage.

Plague of Worms (Recharge 6)

Each creature other than a star spawn within 10 feet of the mage must succeed on a DC 19 Dexterity saving throw or take 22 (5d8) necrotic damage and be blinded and restrained by masses of swarming worms. The affected creature takes 22 (5d8) necrotic damage at the start of each of the mage's turns. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Reactions

Feed on Weakness

When a creature within 20 feet of the mage fails a saving throw, the mage gains 10 temporary hit points.

Legendary action uses: 3. The creature can use one option at the end of another creature’s turn and regains spent uses at the start of its turn.

Legendary actions

Slam

The mage makes one Slam attack.

Eldritch Bolt (Costs 2 Actions)

The mage makes one Eldritch Bolt attack.

Feed (Costs 3 Actions)

Each creature restrained by the mage's Plague of Worms takes 13 (3d8) necrotic damage, and the mage gains 6 temporary hit points.

Spellcasting

The mage casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 16):

At will: mage hand, message, minor illusion

1/day: dominate monster

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