THE SHARED REFERENCE Adventurer

Monster

Steam Mephit

Official reference · XMM · 2024

Creature type
Elemental
Size
Small
Armor class
10
Hit points
17 (5d6)
Speed
Walk 30 ft., Fly 30 ft.
Challenge rating
1/4
Alignment
Neutral Evil
Strength
5
Dexterity
11
Constitution
10
Intelligence
11
Wisdom
10
Charisma
12
Passive Perception
10
Skills
stealth: +2
Senses
Darkvision 60 ft.
Languages
Primordial (Aquan, Ignan)
Immunities
fire, poison
Condition Immunities
exhaustion, poisoned

Traits

Blurred Form

Attack rolls against the mephit are made with Disadvantage unless the mephit has the Incapacitated condition.

Death Burst

The mephit explodes when it dies. Dexterity Saving Throw: DC 10, each creature in a 5-foot Emanation originating from the mephit. Failure: 5 (2d4) Fire damage. Success: Half damage.

Actions

Claw

Melee Attack: +2, reach 5 ft. Hit: 2 (1d4) Slashing damage plus 2 (1d4) Fire damage.

Steam Breath (Recharge 6)

Constitution Saving Throw: DC 10, each creature in a 15-foot Cone. Failure: 5 (2d4) Fire damage, and the target's Speed decreases by 10 feet until the end of the mephit's next turn. Success: Half damage only. Success or Failure: Being underwater doesn't grant Resistance to this Fire damage.

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