THE SHARED REFERENCE Adventurer

Monster

Stone Giant Dreamwalker

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Official reference · MPMM · 2014

Creature type
Giant
Size
Huge
Armor class
18 (natural armor)
Hit points
161 (14d12 + 70)
Speed
Walk 40 ft.
Challenge rating
10
Alignment
Chaotic Neutral
Strength
23
Dexterity
14
Constitution
21
Intelligence
10
Wisdom
8
Charisma
12
Passive Perception
13
Saving Throws
dex: +6; con: +9; wis: +3
Skills
athletics: +14; perception: +3
Senses
darkvision 60 ft.
Languages
Common, Giant
Condition Immunities
charmed, frightened

Traits

Dreamwalker's Charm

An enemy that starts its turn within 30 feet of the giant must make a DC 13 Charisma saving throw, provided that the giant isn't incapacitated. On a failed save, the creature is charmed by the giant. A creature charmed in this way can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Once it succeeds on the saving throw, the creature is immune to this giant's Dreamwalker's Charm for 24 hours.

Actions

Multiattack

The giant makes two Greatclub or Rock attacks.

Greatclub

Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: 24 (4d8 + 6) bludgeoning damage.

Rock

Ranged Weapon Attack: +10 to hit, range 60/240 ft., one target. Hit: 22 (3d10 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.

Petrifying Touch

The giant touches one Medium or smaller creature within 10 feet of it that is charmed by it. The target must make a DC 17 Constitution saving throw. On a failed save, the target becomes petrified, and the giant can adhere the target to its stony body. greater restoration spells and other magic that can undo petrification have no effect on a petrified creature adhered to the giant unless the giant is dead, in which case the magic works normally, freeing the petrified creature as well as ending the petrified condition on it.

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