Monster
Storm Giant Skeleton
Outside your table’s allowed sources
Official reference · CM · 2014
- Creature type
- Undead
- Size
- Huge
- Armor class
- 13 (armor scraps)
- Hit points
- 204 (24d12 + 48)
- Speed
- Walk 50 ft.
- Challenge rating
- 16
- Strength
- 29
- Dexterity
- 14
- Constitution
- 15
- Intelligence
- 3
- Wisdom
- 8
- Charisma
- 1
- Passive Perception
- 14
- Saving Throws
- str: +14; con: +7
- Skills
- perception: +4
- Senses
- darkvision 60 ft.
- Resistances
- cold
- Immunities
- lightning, poison, thunder
- Condition Immunities
- exhaustion, poisoned
- Vulnerabilities
- bludgeoning
Actions
Multiattack
The giant makes two attacks with its greatsword or hurls two rocks.
Greatsword
Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 30 (6d6 + 9) slashing damage plus 18 (4d8) necrotic damage.
Rock
Ranged Weapon Attack: +14 to hit, reach 60/240 ft., one target. Hit: 35 (4d12 + 9) bludgeoning damage.
Lightning Strike (Recharge 5–6)
The giant hurls a magical lightning bolt at a point it can see within 500 feet of it. Each creature within 10 feet of that point must make a DC 15 Dexterity saving throw, taking 54 (12d8) lightning damage on a failed save, or half as much damage on a successful one.