THE SHARED REFERENCE Adventurer

Monster

Strigoi

Outside your table’s allowed sources

Official reference · RHW · 2014

Creature type
Monstrosity
Size
Medium
Armor class
16
Hit points
52 (7d8 + 21)
Speed
Walk 30 ft., Fly 40 ft.
Challenge rating
4
Alignment
Chaotic Evil
Strength
17
Dexterity
14
Constitution
16
Intelligence
11
Wisdom
17
Charisma
10
Passive Perception
15
Saving Throws
str: +5; dex: +4
Skills
perception: +5; stealth: +4
Senses
Darkvision 60 ft.
Languages
Common
Resistances
necrotic
Condition Immunities
charmed, frightened

Traits

Stirge Telepathy

The strigoi can magically control stirges within 120 feet of itself using a special telepathy.

Actions

Multiattack

The strigoi makes two Claw attacks and one Proboscis attack.

Claw

Melee Attack: +5, reach 5 ft. Hit: 10 (2d6 + 3) Slashing damage.

Proboscis

Melee Attack: +5, reach 5 ft. Hit: 5 (1d4 + 3) Piercing damage plus 7 (2d6) Necrotic damage. The target's Hit Point maximum decreases by an amount equal to the Necrotic damage taken, and the strigoi regains Hit Points equal to that amount. A creature reduced to 0 Hit Points by this attack dies, leaving behind nothing except its skin and equipment.

Bonus actions

Protective Swarm (Recharge 6)

The strigoi summons a swarm of bloodthirsty mosquitoes in a 10-foot Emanation originating from itself, which lasts for 1 minute or until the strigoi's Concentration on it ends. Whenever the swarm enters a creature's space or a creature enters the swarm or ends its turn there, that creature is subjected to the following effect (a creature makes this save only once per turn, and strigoi and stirges are unaffected). Constitution Saving Throw: DC 13. Failure: 3 (1d6) Necrotic damage, and the target has the Poisoned condition until the end of its next turn.

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