THE SHARED REFERENCE Adventurer

Monster

Su-monster

Outside your table’s allowed sources

Official reference · ToA · 2014

Creature type
Monstrosity
Size
Medium
Armor class
12
Hit points
27 (5d8 + 5)
Speed
Walk 30 ft., Climb 30 ft.
Challenge rating
1
Alignment
Chaotic Evil
Strength
14
Dexterity
15
Constitution
12
Intelligence
9
Wisdom
13
Charisma
9
Passive Perception
13
Skills
athletics: +6; perception: +3

Actions

Multiattack

The su-monster makes two attacks: one with its bite and one with its claws.

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Claws

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage, or 12 (4d4 + 2) slashing damage if the su-monster is hanging by its tail and all four of its limbs are free.

Psychic Crush (Recharge 5–6)

The su-monster targets one creature it can see within 30 feet of it. The target must succeed on a DC 11 Wisdom saving throw or take 17 (5d6) psychic damage and be stunned for 1 minute. The stunned target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

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