THE SHARED REFERENCE Adventurer

Monster

Succubus

Official reference · XMM · 2024

Creature type
Fiend
Size
Medium
Armor class
15
Hit points
71 (13d8 + 13)
Speed
Walk 30 ft., Fly 60 ft.
Challenge rating
4
Alignment
Neutral Evil
Strength
8
Dexterity
17
Constitution
13
Intelligence
15
Wisdom
12
Charisma
20
Passive Perception
15
Skills
deception: +9; insight: +5; perception: +5; persuasion: +9; stealth: +7
Senses
Darkvision 60 ft.
Languages
Abyssal, Common, Infernal; telepathy 60 ft.
Resistances
cold, fire, poison, psychic

Traits

Incubus Form

When the succubus finishes a Long Rest, it can shape-shift into an Incubus, using that stat block instead of this one.

Actions

Multiattack

The succubus makes one Fiendish Touch attack and uses Charm or Draining Kiss.

Fiendish Touch

Melee Attack: +7, reach 5 ft. Hit: 16 (2d10 + 5) Psychic damage.

Charm

The succubus casts Dominate Person (level 8 version), requiring no spell components and using Charisma as the spellcasting ability (spell save DC 15).

Draining Kiss

Constitution Saving Throw: DC 15, one creature Charmed by the succubus within 5 feet. Failure: 13 (3d8) Psychic damage. Success: Half damage. Success or Failure: The target's Hit Point maximum decreases by an amount equal to the damage taken.

Bonus actions

Shape-Shift

The succubus shape-shifts to resemble a Medium or Small Humanoid or back into its true form. Its game statistics are the same in each form, except its Fly Speed is available only in its true form. Any equipment it's wearing or carrying isn't transformed.

Quick preview