Monster
Sunfly
Outside your table’s allowed sources
Official reference · MPP · 2014
- Creature type
- Celestial
- Size
- Tiny
- Armor class
- 13
- Hit points
- 2 (1d4)
- Speed
- Walk 10 ft., Fly 40 ft.
- Challenge rating
- 0
- Alignment
- Chaotic Good
- Strength
- 4
- Dexterity
- 17
- Constitution
- 10
- Intelligence
- 4
- Wisdom
- 10
- Charisma
- 6
- Passive Perception
- 10
- Languages
- understands Celestial but can't speak
Actions
Sting
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage. Additionally, if the sunfly is on an Outer Plane, it injects the target with a toxin, the effect of which is determined by the sunfly's location:
Upper Plane
The target sheds bright light in a 5-foot radius until the end of its next turn.
Neutral Plane
If the target is concentrating on a spell or similar effect, it makes the Constitution saving throw with disadvantage to maintain its concentration.
Lower Plane
The target's speed is reduced by 5 feet until the end of its next turn.
Bonus actions
Illumination
The sunfly sheds bright light in a 5-foot radius and dim light for an additional 5 feet, or it uses a bonus action to extinguish the light.