Monster
Swarm of Bats
Official reference · XMM · 2024
- Creature type
- Beast
- Size
- Large
- Armor class
- 12
- Hit points
- 11 (2d10)
- Speed
- Walk 5 ft., Fly 30 ft.
- Challenge rating
- 1/4
- Alignment
- Unaligned
- Strength
- 5
- Dexterity
- 15
- Constitution
- 10
- Intelligence
- 2
- Wisdom
- 12
- Charisma
- 4
- Passive Perception
- 11
- Senses
- Blindsight 60 ft.
- Resistances
- bludgeoning, piercing, slashing
- Condition Immunities
- charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
Traits
Swarm
The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny bat. The swarm can't regain Hit Points or gain Temporary Hit Points.
Actions
Bites
Melee Attack: +4, reach 5 ft. Hit: 5 (2d4) Piercing damage, or 2 (1d4) Piercing damage if the swarm is Bloodied.