Monster
Swarm of Gibberlings
Outside your table’s allowed sources
Official reference · QftIS · 2014
- Creature type
- Fiend
- Size
- Large
- Armor class
- 12
- Hit points
- 38 (7d10)
- Speed
- Walk 30 ft.
- Challenge rating
- 3
- Alignment
- Chaotic Evil
- Strength
- 18
- Dexterity
- 14
- Constitution
- 11
- Intelligence
- 5
- Wisdom
- 7
- Charisma
- 5
- Passive Perception
- 8
- Senses
- darkvision 120 ft.
- Languages
- Gibberling
- Resistances
- bludgeoning, piercing, slashing
- Condition Immunities
- charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
Traits
Aversion to Fire
If the swarm takes fire damage, it has disadvantage on attack rolls and ability checks until the end of its next turn.
Incessant Gibberish
Any non-gibberling that is within 60 feet of the swarm and doesn't have the deafened condition has disadvantage on Constitution saving throws to maintain concentration on spells and similar effects.
Swarm
The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough to accommodate a Small gibberling. The swarm can't regain hit points or gain temporary hit points.
Actions
Multiattack
The swarm makes two Gnashing Teeth attacks.
Gnashing Teeth
Melee Weapon Attack: +6 to hit, reach 0 ft., one target in the swarm's space. Hit: 14 (4d4 + 4) piercing damage, or 9 (2d4 + 4) piercing damage if the swarm has half of its hit points or fewer.