Monster
Swarm of Gremishkas
Outside your table’s allowed sources
Official reference · VRGR · 2014
- Creature type
- Monstrosity
- Size
- Medium
- Armor class
- 12
- Hit points
- 24 (7d6)
- Speed
- Walk 25 ft.
- Challenge rating
- 2
- Strength
- 12
- Dexterity
- 14
- Constitution
- 10
- Intelligence
- 12
- Wisdom
- 14
- Charisma
- 4
- Passive Perception
- 14
- Skills
- perception: +4
- Senses
- darkvision 30 ft.
- Languages
- understands Common but can't speak
- Resistances
- bludgeoning, piercing, slashing
- Condition Immunities
- charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
Traits
The swarm automatically succeeds on saving throws against spells of 3rd level or lower, and the attack rolls of such spells always miss it.
Swarm
The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny gremishka. The swarm can't regain hit points or gain temporary hit points.
Actions
Bites
Melee Weapon Attack: +4 to hit, reach 0 ft., one target in the swarm's space. Hit: 12 (3d6 + 2) piercing damage, or 5 (1d6 + 2) piercing damage if the swarm has half of its hit points or fewer, plus 7 (2d6) force damage.
Reactions
Spell Redirection
In response to a spell attack roll missing the swarm, the swarm causes that spell to hit another creature of its choice within 30 feet of it that it can see.