Monster
Swarm of Ravens
Official reference · XMM · 2024
- Creature type
- Beast
- Size
- Medium
- Armor class
- 12
- Hit points
- 11 (2d8 + 2)
- Speed
- Walk 10 ft., Fly 50 ft.
- Challenge rating
- 1/4
- Alignment
- Unaligned
- Strength
- 6
- Dexterity
- 14
- Constitution
- 12
- Intelligence
- 5
- Wisdom
- 12
- Charisma
- 6
- Passive Perception
- 15
- Skills
- perception: +5
- Resistances
- bludgeoning, piercing, slashing
- Condition Immunities
- charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
Traits
Swarm
The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny raven. The swarm can't regain Hit Points or gain Temporary Hit Points.
Actions
Beaks
Melee Attack: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage, or 2 (1d4) Piercing damage if the swarm is Bloodied.
Cacophony (Recharge 6)
Wisdom Saving Throw: DC 10, one creature in the swarm's space. Failure: The target has the Deafened condition until the start of the swarm's next turn. While Deafened, the target also has Disadvantage on ability checks and attack rolls.