Monster
Swashbuckler
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Official reference · MPMM · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 17 (leather armor, suave defense)
- Hit points
- 66 (12d8 + 12)
- Speed
- Walk 30 ft.
- Challenge rating
- 3
- Alignment
- Any alignment
- Strength
- 12
- Dexterity
- 18
- Constitution
- 12
- Intelligence
- 14
- Wisdom
- 11
- Charisma
- 15
- Passive Perception
- 10
- Skills
- acrobatics: +8; athletics: +5; persuasion: +6
- Languages
- any one language (usually Common)
Traits
Suave Defense
While the swashbuckler is wearing light or no armor and wielding no shield, its AC includes its Charisma modifier.
Actions
Multiattack
The swashbuckler makes one Dagger attack and two Rapier attacks.
Dagger
Melee Weapon Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.
Rapier
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Bonus actions
Lightfooted