Monster
Szikzith
Outside your table’s allowed sources
Official reference · NRH-AWoL · 2014
- Creature type
- Beast
- Size
- Medium
- Armor class
- 13
- Hit points
- 11 (2d8 + 2)
- Speed
- Walk 40 ft., Climb 40 ft.
- Challenge rating
- 1/4
- Alignment
- Unaligned
- Strength
- 12
- Dexterity
- 16
- Constitution
- 13
- Intelligence
- 8
- Wisdom
- 12
- Charisma
- 4
- Passive Perception
- 13
- Skills
- perception: +3; stealth: +7
- Senses
- blindsight 10 ft., darkvision 60 ft.
Traits
Szikzith can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Sense
While in contact with a web, Szikzith knows the exact location of any other creature in contact with the same web.
Web Walker
Szikzith ignores movement restrictions caused by webbing.
Actions
Bite
Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 7 (2d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.