THE SHARED REFERENCE Adventurer

Monster

Talon Beast

Outside your table’s allowed sources

Official reference · BMT · 2014

Creature type
Monstrosity
Size
Large
Armor class
14 (natural armor)
Hit points
114 (12d10 + 48)
Speed
Walk 40 ft.
Challenge rating
7
Alignment
Unaligned
Strength
22
Dexterity
14
Constitution
19
Intelligence
5
Wisdom
12
Charisma
5
Passive Perception
14
Skills
perception: +4
Senses
darkvision 60 ft.
Condition Immunities
frightened

Traits

Magic Resistance

The talon beast has advantage on saving throws against spells and other magical effects.

Sense Magic

The talon beast can detect and pinpoint the location of magic within 120 feet of itself.

Actions

Multiattack

The talon beast makes two Talon attacks or a Talon attack and a Beak attack.

Beak

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) piercing damage, and if the target has any spell effects on itself or any magic items in its possession, the target must make a DC 15 Charisma saving throw. On a failed save, a random spell effect on the target ends. If the target has no spell effects on it, one random magic item in its possession has its magical properties suppressed for 1 minute. If the item is a potion or scroll, it becomes nonmagical instead.

Talon

Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) slashing damage, and the target has the grappled condition (escape DC 17). Until the grapple ends, the target has the restrained condition, and the talon beast can't use Talon on another target.

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