THE SHARED REFERENCE Adventurer

Monster

Tarkanan Marauder

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Official reference · EFA · 2014

Creature type
Humanoid
Size
Small/Medium
Armor class
16
Hit points
247 (26d8 + 130)
Speed
Walk 40 ft.
Challenge rating
11
Alignment
Chaotic Evil
Strength
15
Dexterity
17
Constitution
20
Intelligence
16
Wisdom
15
Charisma
13
Passive Perception
16
Initiative
+7
Saving Throws
dex: +7; con: +9; wis: +6
Skills
deception: +5; perception: +6; stealth: +7
Languages
Common, Thieves' cant

Traits

Evasion

If the marauder is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the marauder instead takes no damage if it succeeds on the save and only half as much damage if it fails. It can't use this trait if it has the Incapacitated condition.

Actions

Multiattack

The marauder makes three Aberrant Strike attacks.

Aberrant Strike

Melee Attack: +7, reach 5 ft. Hit: 13 (3d6 + 3) Piercing damage, plus 21 (6d6) Force damage if the marauder had Advantage on the attack roll.

Bonus actions

Tear Through Space

The marauder teleports to a space it can see within 30 feet, appearing in a dazzling flash. Constitution Saving Throw: DC 17, each creature in a 5-foot Emanation originating from the marauder when it appears. Failure: The target has the Blinded condition until the end of the marauder's next turn.

Spellcasting

The marauder casts one of the following spells, requiring no Material components and using Constitution as the spellcasting ability (spell save DC 17):

At will: Message

1/day: Disintegrate

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