Monster
Terracotta Warrior
Outside your table’s allowed sources
Official reference · ToA · 2014
- Creature type
- Construct
- Size
- Medium
- Armor class
- 18 (natural armor)
- Hit points
- 33 (6d8 + 6)
- Speed
- Walk 25 ft.
- Challenge rating
- 1
- Alignment
- Unaligned
- Strength
- 14
- Dexterity
- 11
- Constitution
- 13
- Intelligence
- 1
- Wisdom
- 3
- Charisma
- 1
- Passive Perception
- 6
- Senses
- blindsight 60 ft. (blind beyond this radius)
- Immunities
- poison, psychic
- Condition Immunities
- blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Traits
Fragile
If a critical hit is scored against the terracotta warrior, it shatters and is destroyed.
Antimagic Susceptibility
The terracotta warrior is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the terracotta warrior must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
False Appearance
While the terracotta warrior remains motionless, it is indistinguishable from a terracotta statue.
Actions
Multiattack
The terracotta warrior makes two melee attacks.
Shortsword
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.