Monster
Thanoi Hunter
Outside your table’s allowed sources
Official reference · MCV2DC · 2014
- Creature type
- Monstrosity
- Size
- Medium
- Armor class
- 14 (hide armor)
- Hit points
- 32 (5d8 + 10)
- Speed
- Walk 30 ft., Swim 30 ft.
- Challenge rating
- 1
- Alignment
- Any alignment
- Strength
- 18
- Dexterity
- 14
- Constitution
- 15
- Intelligence
- 12
- Wisdom
- 16
- Charisma
- 11
- Passive Perception
- 15
- Saving Throws
- str: +6; con: +4
- Skills
- athletics: +6; perception: +5; survival: +5
- Languages
- Aquan, Common
- Immunities
- cold
Traits
Hold Breath
The hunter can hold its breath for up to 10 minutes.
Pack Tactics
The hunter has advantage on an attack roll against a creature if at least one of the hunter's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Multiattack
The hunter makes one Bone Harpoon attack and one Tusk attack.
Bone Harpoon
Melee Weapon Ranged Weapon Attack: +6 to hit, reach 10 ft. or range 20/60 ft., one target. Hit: 8 (1d8 + 4) piercing damage. The harpoon returns to the hunter's hand.
Tusk
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) slashing damage.