THE SHARED REFERENCE Adventurer

Monster

The Angry

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Official reference · MTF · 2014

Creature type
Monstrosity
Size
Medium
Armor class
18 (natural armor)
Hit points
255 (30d8 + 120)
Speed
Walk 30 ft.
Challenge rating
13
Alignment
Lawful Evil
Strength
17
Dexterity
10
Constitution
19
Intelligence
8
Wisdom
13
Charisma
6
Passive Perception
16
Skills
perception: +6
Senses
darkvision 60 ft.
Languages
Common
Resistances
resist: bludgeoning, piercing, slashing; note: while in dim light or darkness; cond: True

Traits

Two Heads

The Angry has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, or knocked unconscious.

Rising Anger

If another creature deals damage to the Angry, the Angry's attack rolls have advantage until the end of its next turn, and the first time it hits with a hook attack on its next turn, the attack's target takes an extra 19 (3d12) psychic damage.

On its turn, the Angry has disadvantage on attack rolls if no other creature has dealt damage to it since the end of its last turn.

Actions

Multiattack

The Angry makes two hook attacks.

Hook

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d12 + 3) piercing damage.

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