THE SHARED REFERENCE Adventurer

Monster

The Hungry

Outside your table’s allowed sources

Official reference · MTF · 2014

Creature type
Monstrosity
Size
Medium
Armor class
17 (natural armor)
Hit points
225 (30d8 + 90)
Speed
Walk 30 ft.
Challenge rating
11
Alignment
Lawful Evil
Strength
19
Dexterity
10
Constitution
17
Intelligence
6
Wisdom
11
Charisma
6
Passive Perception
10
Senses
darkvision 60 ft.
Languages
Common
Resistances
resist: bludgeoning, piercing, slashing; note: while in dim light or darkness; cond: True

Traits

Life Hunger

If a creature the Hungry can see regains hit points, the Hungry gains two benefits until the end of its next turn: it has advantage on attack rolls, and its bite deals an extra 22 (4d10) necrotic damage on a hit.

Actions

Multiattack

The Hungry makes two attacks: one with its bite and one with its claws.

Bite

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 13 (3d8) necrotic damage.

Claws

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (4d6 + 4) slashing damage. If the target is Medium or smaller, it is grappled (escape DC 16) and is restrained until the grapple ends. While grappling a creature, the Hungry can't attack with its claws.

Quick preview