Monster
The Hungry
Outside your table’s allowed sources
Official reference · MTF · 2014
- Creature type
- Monstrosity
- Size
- Medium
- Armor class
- 17 (natural armor)
- Hit points
- 225 (30d8 + 90)
- Speed
- Walk 30 ft.
- Challenge rating
- 11
- Alignment
- Lawful Evil
- Strength
- 19
- Dexterity
- 10
- Constitution
- 17
- Intelligence
- 6
- Wisdom
- 11
- Charisma
- 6
- Passive Perception
- 10
- Senses
- darkvision 60 ft.
- Languages
- Common
- Resistances
- resist: bludgeoning, piercing, slashing; note: while in dim light or darkness; cond: True
Traits
Life Hunger
If a creature the Hungry can see regains hit points, the Hungry gains two benefits until the end of its next turn: it has advantage on attack rolls, and its bite deals an extra 22 (4d10) necrotic damage on a hit.
Actions
Multiattack
The Hungry makes two attacks: one with its bite and one with its claws.
Bite
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 13 (3d8) necrotic damage.
Claws
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (4d6 + 4) slashing damage. If the target is Medium or smaller, it is grappled (escape DC 16) and is restrained until the grapple ends. While grappling a creature, the Hungry can't attack with its claws.