THE SHARED REFERENCE Adventurer

Monster

The Lost

Outside your table’s allowed sources

Official reference · MTF · 2014

Creature type
Monstrosity
Size
Medium
Armor class
15 (natural armor)
Hit points
78 (12d8 + 24)
Speed
Walk 30 ft.
Challenge rating
7
Alignment
Lawful Evil
Strength
17
Dexterity
12
Constitution
15
Intelligence
6
Wisdom
7
Charisma
5
Passive Perception
8
Skills
athletics: +6
Senses
darkvision 60 ft.
Languages
Common
Resistances
resist: bludgeoning, piercing, slashing; note: while in dim light or darkness; cond: True

Actions

Multiattack

The Lost makes two arm spike attacks.

Arm Spike

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) piercing damage.

Embrace

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 25 (4d10 + 3) piercing damage, and the target is grappled (escape DC 14) if it is a Medium or smaller creature. Until the grapple ends, the target is frightened, and it takes 27 (6d8) psychic damage at the end of each of its turns. The Lost can embrace only one creature at a time.

Reactions

Tightening Embrace

If the Lost takes damage while it has a creature grappled, that creature takes 18 (4d8) psychic damage.

Quick preview