THE SHARED REFERENCE Adventurer

Monster

Thorny Vegepygmy

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Official reference · MPMM · 2014

Creature type
Plant
Size
Medium
Armor class
14 (natural armor)
Hit points
27 (5d8 + 5)
Speed
Walk 30 ft.
Challenge rating
1
Alignment
Neutral
Strength
13
Dexterity
12
Constitution
13
Intelligence
2
Wisdom
10
Charisma
6
Passive Perception
14
Skills
perception: +4; stealth: +3
Senses
darkvision 60 ft.
Resistances
lightning, piercing

Traits

Plant Camouflage

The thorny has advantage on Dexterity (Stealth) checks it makes in any terrain with ample obscuring vegetation.

Regeneration

The thorny regains 5 hit points at the start of its turn. If it takes cold, fire, or necrotic damage, this trait doesn't function at the start of the thorny's next turn. The thorny dies only if it starts its turn with 0 hit points and doesn't regenerate.

Thorny Body

At the start of its turn, the thorny deals 2 (1d4) piercing damage to any creature grappling it.

Actions

Bite

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 10 (2d8 + 1) piercing damage.

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