Monster
Thurl Merosska
Outside your table’s allowed sources
Official reference · PotA · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 16 (breastplate)
- Hit points
- 71 (11d8 + 21)
- Speed
- Walk 30 ft.
- Challenge rating
- 3
- Alignment
- Lawful Evil
- Strength
- 16
- Dexterity
- 14
- Constitution
- 14
- Intelligence
- 11
- Wisdom
- 10
- Charisma
- 15
- Passive Perception
- 10
- Skills
- animal handling: +2; athletics: +5; deception: +4; persuasion: +4
- Languages
- Auran, Common
Actions
Multiattack
Thurl makes two melee attacks.
Greatsword
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
Lance
Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 9 (1d12 + 3) piercing damage.
Reactions
Thurl adds 2 to his AC against one melee attack that would hit him. To do so, Thurl must see the attacker and be wielding a melee weapon.
Thurl is a 5th-level spellcaster. His spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). Thurl knows the following sorcerer spells:
Spell slots: 0: spells: friends, gust, light, message, ray of frost; 1: slots: 4; spells: expeditious retreat, feather fall, jump; 2: slots: 3; spells: levitate, misty step; 3: slots: 2; spells: haste