THE SHARED REFERENCE Adventurer

Monster

Topaz Dragon Wyrmling

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Official reference · FTD · 2014

Creature type
Dragon
Size
Medium
Armor class
16 (natural armor)
Hit points
33 (6d8 + 6)
Speed
Walk 30 ft., Fly 60 ft., Swim 30 ft.
Challenge rating
2
Alignment
Chaotic Neutral
Strength
15
Dexterity
12
Constitution
13
Intelligence
14
Wisdom
13
Charisma
14
Passive Perception
15
Saving Throws
dex: +3; con: +3; wis: +3; cha: +4
Skills
intimidation: +6; perception: +5; stealth: +3
Senses
blindsight 10 ft., darkvision 120 ft.
Languages
Draconic
Resistances
cold, necrotic

Traits

Amphibious

The dragon can breathe both air and water.

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) necrotic damage.

Desiccating Breath (Recharge 5–6)

The dragon exhales yellowish necrotic energy in a 15-foot cone. Each creature in that area must make a DC 11 Constitution saving throw. On a failed save, the creature takes 21 (6d6) necrotic damage and is weakened until the end of its next turn. A weakened creature has disadvantage on Strength-based ability checks and Strength saving throws, and the creature's weapon attacks that rely on Strength deal half damage. On a successful save, the creature takes half as much damage and isn't weakened.

Spellcasting (Psionics)

The dragon casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 12):

1/day each: bane

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