Monster
Tosh Starling (Levels 5-8)
Outside your table’s allowed sources
Official reference · KftGV · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 12
- Hit points
- 27 (6d8)
- Speed
- Walk 30 ft.
- Challenge rating
- 1
- Alignment
- Neutral
- Strength
- 10
- Dexterity
- 15
- Constitution
- 10
- Intelligence
- 12
- Wisdom
- 14
- Charisma
- 16
- Passive Perception
- 16
- Skills
- deception: +5; insight: +4; investigation: +5; perception: +6; persuasion: +5; sleight of hand: +4; stealth: +4
- Languages
- any two languages
Traits
Cunning Action
On each of its turns, Tosh Starling can use a bonus action to take the Dash, Disengage, or Hide action.
Sneak Attack (1/Turn)
Tosh Starling deals an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of Tosh Starling that isn't incapacitated and Tosh Starling doesn't have disadvantage on the attack roll.
Actions
Multiattack
Tosh Starling makes two melee attacks.
Shortsword
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.