Monster
Tough
Official reference · XMM · 2024
- Creature type
- Humanoid
- Size
- Small/Medium
- Armor class
- 12
- Hit points
- 32 (5d8 + 10)
- Speed
- Walk 30 ft.
- Challenge rating
- 1/2
- Alignment
- Neutral
- Strength
- 15
- Dexterity
- 12
- Constitution
- 14
- Intelligence
- 10
- Wisdom
- 10
- Charisma
- 11
- Passive Perception
- 10
- Languages
- Common
Traits
Pack Tactics
The tough has Advantage on an attack roll against a creature if at least one of the tough's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Mace
Melee Attack: +4, reach 5 ft. Hit: 5 (1d6 + 2) Bludgeoning damage.
Ranged Attack: +3, range 100/400 ft. Hit: 6 (1d10 + 1) Piercing damage.