THE SHARED REFERENCE Adventurer

Monster

Troglodyte

Official reference · MM · 2014

Creature type
Humanoid
Size
Medium
Armor class
11 (natural armor)
Hit points
13 (2d8 + 4)
Speed
Walk 30 ft.
Challenge rating
1/4
Alignment
Chaotic Evil
Strength
14
Dexterity
10
Constitution
14
Intelligence
6
Wisdom
10
Charisma
6
Passive Perception
10
Skills
stealth: +2
Senses
darkvision 60 ft.
Languages
Troglodyte

Traits

Chameleon Skin

The troglodyte has advantage on Dexterity (Stealth) checks made to hide.

Stench

Any creature other than a troglodyte that starts its turn within 5 feet of the troglodyte must succeed on a DC 12 Constitution saving throw or be poisoned until the start of the creature's next turn. On a successful saving throw, the creature is immune to the stench of all troglodytes for 1 hour.

Sunlight Sensitivity

While in sunlight, the troglodyte has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack

The troglodyte makes three attacks: one with its bite and two with its claws.

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Claw

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

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