Monster
Tyrannosaurus Rex
Official reference · XMM · 2024
- Creature type
- Beast
- Size
- Huge
- Armor class
- 13
- Hit points
- 136 (13d12 + 52)
- Speed
- Walk 50 ft.
- Challenge rating
- 8
- Alignment
- Unaligned
- Strength
- 25
- Dexterity
- 10
- Constitution
- 19
- Intelligence
- 2
- Wisdom
- 12
- Charisma
- 9
- Passive Perception
- 14
- Initiative
- +3
- Saving Throws
- str: +10; wis: +4
- Skills
- perception: +4
Actions
Multiattack
The tyrannosaurus makes one Bite attack and one Tail attack.
Bite
Melee Attack: +10, reach 10 ft. Hit: 33 (4d12 + 7) Piercing damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 17). While Grappled, the target has the Restrained condition and can't be targeted by the tyrannosaurus's Tail.
Tail
Melee Attack: +10, reach 15 ft. Hit: 25 (4d8 + 7) Bludgeoning damage. If the target is a Huge or smaller creature, it has the Prone condition.