Monster
Ultroloth
Official reference · XMM · 2024
- Creature type
- Fiend
- Size
- Medium
- Armor class
- 19
- Hit points
- 221 (26d8 + 104)
- Speed
- Walk 30 ft., Fly 60 ft. (hover)
- Challenge rating
- 13
- Alignment
- Neutral Evil
- Strength
- 19
- Dexterity
- 16
- Constitution
- 18
- Intelligence
- 19
- Wisdom
- 15
- Charisma
- 18
- Passive Perception
- 17
- Initiative
- +8
- Skills
- deception: +9; perception: +7; stealth: +8
- Senses
- Truesight 120 ft.
- Languages
- Abyssal, Infernal; telepathy 120 ft.
- Resistances
- cold, fire, lightning
- Immunities
- acid, poison
- Condition Immunities
- charmed, frightened, poisoned
Traits
Fiendish Restoration
If the ultroloth dies outside Gehenna, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in Gehenna.
The ultroloth has Advantage on saving throws against spells and other magical effects.
Actions
Multiattack
The ultroloth uses Hypnotic Gaze and makes two Mercurial Whip attacks.
Mercurial Whip
Melee Attack: +9, reach 15 ft. Hit: 25 (6d6 + 4) Force damage, and the ultroloth can teleport the target up to 10 feet to an unoccupied space the ultroloth can see that isn't in the air.
Hypnotic Gaze
Wisdom Saving Throw: DC 17, each creature in a 30-foot Cone. Failure: 10 (3d6) Psychic damage, and the target has the Stunned condition until the start of the ultroloth's next turn. Success: The target is immune to this ultroloth's Hypnotic Gaze for 24 hours.
The ultroloth casts one of the following spells, requiring no Material components and using Intelligence as the spellcasting ability (spell save DC 17):
At will: Alter Self, Clairvoyance, Detect Magic
1/day each: Dimension Door, Fireball (level 5 version), Wall of Fire
Fiendish Guile (Recharge 4–6)
The ultroloth casts Dispel Magic, Invisibility (self only), Misty Step, or Suggestion, requiring no Material components and using the same spellcasting ability as Spellcasting.
Recharge: 4: Dispel Magic, Invisibility, Misty Step, Suggestion