Monster
Umber Hulk
Official reference · XMM · 2024
- Creature type
- Monstrosity
- Size
- Large
- Armor class
- 18
- Hit points
- 93 (11d10 + 33)
- Speed
- Walk 30 ft., Burrow 20 ft.
- Challenge rating
- 5
- Alignment
- Chaotic Evil
- Strength
- 20
- Dexterity
- 13
- Constitution
- 16
- Intelligence
- 9
- Wisdom
- 10
- Charisma
- 10
- Passive Perception
- 10
- Initiative
- +4
- Senses
- Darkvision 120 ft., Tremorsense 60 ft.
- Languages
- Umber Hulk
Traits
Tunneler
The umber hulk can burrow through solid rock at half its Burrow Speed and leaves a 10-foot-diameter tunnel in its wake.
Actions
Multiattack
The umber hulk makes three Rend attacks.
Rend
Melee Attack: +8, reach 10 ft. Hit: 12 (2d6 + 5) Slashing damage.
Bonus actions
Confusing Gaze (Recharge 5–6)
Wisdom Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: The target can't take Reactions until the start of the umber hulk's next turn, and the target rolls 1d8 to determine what it does on its next turn: