Monster
Undead Bulette
Outside your table’s allowed sources
Official reference · WDMM · 2014
- Creature type
- Undead
- Size
- Large
- Armor class
- 17 (natural armor)
- Hit points
- 125 (9d10 + 45)
- Speed
- Walk 40 ft., Burrow 40 ft.
- Challenge rating
- 5
- Alignment
- Unaligned
- Strength
- 19
- Dexterity
- 11
- Constitution
- 21
- Intelligence
- 2
- Wisdom
- 10
- Charisma
- 5
- Passive Perception
- 16
- Skills
- perception: +6
- Senses
- darkvision 60 ft., tremorsense 60 ft.
- Resistances
- necrotic
- Immunities
- poison
- Condition Immunities
- poisoned
- Vulnerabilities
- radiant
Traits
Standing Leap
The bulette's long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start.
Actions
Bite
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 30 (4d12 + 4) piercing damage.
Deadly Leap
If the bulette jumps at least 15 feet as part of its movement, it can then use this action to land on its feet in a space that contains one or more other creatures. Each of those creatures must succeed on a DC 16 Strength or Dexterity saving throw (target's choice) or be knocked prone and take 14 (3d6 + 4) bludgeoning damage plus 14 (3d6 + 4) slashing damage. On a successful save, the creature takes only half the damage, isn't knocked prone, and is pushed 5 feet out of the bulette's space into an unoccupied space of the creature's choice. If no unoccupied space is within range, the creature instead falls prone in the bulette's space.