THE SHARED REFERENCE Adventurer

Monster

Unspeakable Horror

Outside your table’s allowed sources

Official reference · RHW · 2014

Creature type
Monstrosity
Size
Huge
Armor class
13
Hit points
126 (12d12 + 48)
Speed
Walk 40 ft.
Challenge rating
8
Alignment
Chaotic Evil
Strength
21
Dexterity
13
Constitution
19
Intelligence
3
Wisdom
14
Charisma
17
Passive Perception
12
Initiative
+4
Saving Throws
con: +7; wis: +5
Senses
Truesight 60 ft.
Resistances
acid, cold, necrotic, poison
Condition Immunities
frightened, grappled, prone, restrained

Traits

Incomprehensible Form

Attack rolls against the horror have Disadvantage. This trait is suppressed while the horror has the Incapacitated condition.

Regeneration

The horror regains 10 Hit Points at the start of each of its turns if it has at least 1 Hit Point.

Terrifying Aura

The horror radiates an aura in a 15-foot Emanation while it doesn't have the Incapacitated condition. Wisdom Saving Throw: DC 15, any enemy that starts its turn in the aura. Failure: The target has the Frightened condition until the start of its next turn. While Frightened in this way, the target has the Paralyzed condition. Success: The target is immune to this horror's aura for 24 hours.

Actions

Multiattack

The horror makes three Phantasmic Assault attacks.

Phantasmic Assault

Melee Ranged Attack: +8, reach 5 ft. or range 60 ft. Hit: 14 (4d6) Cold, Necrotic, Poison, or Psychic damage (horror's choice).

Reactions

Warp Mind

Trigger: A creature the horror can see within 120 feet of itself takes the Study action or makes a Constitution saving throw to maintain Concentration. Response:Wisdom Saving Throw: DC 15, the triggering creature. Failure: 7 (2d6) Psychic damage, and the target has the Stunned condition until the end of its next turn.

Quick preview