Monster
Vadalis Heir
Outside your table’s allowed sources
Official reference · EFA · 2014
- Creature type
- Humanoid
- Size
- Small/Medium
- Armor class
- 14
- Hit points
- 52 (8d8 + 16)
- Speed
- Walk 30 ft.
- Challenge rating
- 4
- Alignment
- Neutral
- Strength
- 12
- Dexterity
- 16
- Constitution
- 15
- Intelligence
- 10
- Wisdom
- 17
- Charisma
- 13
- Passive Perception
- 13
- Saving Throws
- dex: +5; con: +4; wis: +5
- Skills
- animal handling: +7; nature: +4; stealth: +5
- Languages
- Common, Sylvan
Traits
Pack Tactics
The heir has Advantage on an attack roll against a creature if at least one of the heir's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Multiattack
The heir makes four attacks, using Scimitar or Lunar Wisp in any combination.
Scimitar
Melee Attack: +5, reach 5 ft. Hit: 6 (1d6 + 3) Slashing damage plus 3 (1d6) Poison damage.
Lunar Wisp
Ranged Attack: +5, range 60 ft. Hit: 9 (2d8) Radiant damage, and the target emits Dim Light in a 10-foot radius and can't benefit from the Invisible condition until the end of the heir's next turn.
Bonus actions
Spur Beast
The heir targets a Beast it can see within 30 feet. The target can take a Reaction to move up to half its Speed and make one melee attack.
The heir casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):
At will: Druidcraft, Light, Speak with Animals
1/day: Ice Storm
3/day each: Animal Friendship, Animal Messenger