THE SHARED REFERENCE Adventurer

Monster

Vampirate

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Official reference · BAM · 2014

Creature type
Undead
Size
Medium
Armor class
14 (natural armor)
Hit points
42 (5d8 + 20)
Speed
Walk 30 ft.
Challenge rating
2
Alignment
Lawful Evil
Strength
12
Dexterity
14
Constitution
18
Intelligence
10
Wisdom
11
Charisma
12
Passive Perception
10
Senses
darkvision 120 ft.
Languages
the languages it knew in life
Immunities
cold, necrotic, poison
Condition Immunities
charmed, exhaustion, poisoned
Vulnerabilities
radiant

Traits

Explode

When the vampirate is reduced to 0 hit points, it explodes in a cloud of ash. Any creature within 5 feet of it must succeed on a DC 14 Constitution saving throw or take 5 (1d10) necrotic damage.

Spider Climb

The vampirate can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Unusual Nature

The vampirate doesn't require air or drink.

Actions

Energy Drain

Melee Spell Ranged Spell Attack: +4 to hit, reach 5 ft. or range 30 ft., one creature. Hit: 11 (2d10) necrotic damage. A Humanoid reduced to 0 hit points by this attack dies and instantly transforms into a free-willed shadow under the DM's control.

Light Crossbow

Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 11 (2d8 + 2) piercing damage.

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