Monster
Vampiric Ixitxachitl Cleric
Outside your table’s allowed sources
Official reference · OotA · 2014
- Creature type
- Aberration
- Size
- Medium
- Armor class
- 16 (natural armor)
- Hit points
- 44 (8d8 + 8)
- Speed
- Swim 30 ft.
- Challenge rating
- 2
- Alignment
- Chaotic Evil
- Strength
- 14
- Dexterity
- 18
- Constitution
- 13
- Intelligence
- 12
- Wisdom
- 13
- Charisma
- 7
- Passive Perception
- 11
- Senses
- darkvision 60 ft.
- Languages
- Abyssal, Ixitxachitl
Actions
Vampiric Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. The target must succeed on a DC 11 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken, and the ixitxachitl regains hit points equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if its hit point maximum is reduced to 0.
Reactions
Barbed Tail
When a creature provokes an opportunity attack from the ixitxachitl, the ixitxachitl can make the following attack instead of using its bite.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.
The ixitxachitl is a 5th-level spellcaster that uses Wisdom as its spellcasting ability (Spell save DC 11, +3 to hit with spell attacks). The ixitxachitl has the following cleric spells prepared:
Spell slots: 0: spells: guidance, thaumaturgy; 1: slots: 4; spells: charm person, create or destroy water; 2: slots: 3; spells: hold person, silence; 3: slots: 2; spells: dispel magic, tongues