THE SHARED REFERENCE Adventurer

Monster

Varram

Outside your table’s allowed sources

Official reference · RoT · 2014

Creature type
Humanoid
Size
Medium
Armor class
16 (studded leather)
Hit points
110 (17d8 + 34)
Speed
Walk 25 ft.
Challenge rating
7
Alignment
Neutral Evil
Strength
11
Dexterity
18
Constitution
14
Intelligence
13
Wisdom
12
Charisma
16
Passive Perception
11
Saving Throws
wis: +4
Skills
deception: +6; stealth: +7
Senses
darkvision 60 ft.
Languages
Common, Draconic, Infernal, Dwarvish
Resistances
resist: acid, cold, fire, lightning, poison; preNote: one of the following:, poison

Traits

5etools Note

Varram is presented in The Rise of Tiamat as a male dwarf. The dragonsoul stat block, modified with dwarf racial traits, has been provided here for ease of use.

Dragon Fanatic

Varram has advantage on saving throws against being charmed or frightened. While Varram can see a dragon or higher-ranking Cult of the Dragon cultist friendly to it, Varram ignores the effects of being charmed or frightened.

Fanatic Advantage

Once per turn, if Varram makes a weapon attack with advantage on the attack roll and hits, the target takes an extra 10 (3d6) damage.

Limited Flight

Varram can use a bonus action to gain a flying speed of 30 feet until the end of its turn.

Pack Tactics

Varram has advantage on an attack roll against a creature if at least one of Varram's allies is within 5 feet of the creature and the ally isn't incapacitated.

Dwarven Resilience

Varram has advantage on saving throws against poison, and has resistance against poison damage.

Actions

Multiattack

Varram attacks twice with its shortsword.

Shortsword

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 10 (3d6) damage of the type to which Varram has resistance.

Orb of Dragon's Breath (3/Day)

Ranged Spell Attack: +7 to hit, range 90 ft., one target. Hit: 27 (6d8) damage of the type to which Varram has damage resistance.

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