THE SHARED REFERENCE Adventurer

Monster

Vegepygmy Thorny Hunter

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Official reference · QftIS · 2014

Creature type
Plant
Size
Medium
Armor class
14 (natural armor)
Hit points
27 (5d8 + 5)
Speed
Walk 40 ft.
Challenge rating
2
Alignment
Unaligned
Strength
15
Dexterity
14
Constitution
13
Intelligence
2
Wisdom
10
Charisma
6
Passive Perception
14
Skills
perception: +4; stealth: +4; survival: +4
Senses
darkvision 60 ft.
Resistances
lightning, piercing

Traits

Pack Tactics

The vegepygmy has advantage on attack rolls against a creature if at least one of the vegepygmy's allies is within 5 feet of the creature and the ally doesn't have the incapacitated condition.

Plant Camouflage

The vegepygmy has advantage on Dexterity (Stealth) checks it makes in any terrain with ample obscuring vegetation.

Regeneration

The vegepygmy regains 5 hit points at the start of its turn. If it takes cold, fire, or necrotic damage, this trait doesn't function at the start of the vegepygmy's next turn. The vegepygmy dies only if it starts its turn with 0 hit points and doesn't regenerate.

Thorny Body

At the start of its turn, the vegepygmy deals 2 (1d4) piercing damage to any creature grappling it.

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage. If the target is a creature, it must succeed on a DC 12 Strength saving throw or have the prone condition.

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