THE SHARED REFERENCE Adventurer

Monster

Vestige Companion

Outside your table’s allowed sources

Official reference · AU · 2014

Creature type
{'Choose': ['Celestial', 'Fiend', 'Undead']}
Size
Small
Armor class
13 + your Charisma modifier
Hit points
4 + four times your Warlock level (the vestige has a number of Hit Dice [d6s] equal to your Warlock level)
Speed
Walk 5 ft., Fly 30 ft. (hover)
Alignment
Neutral
Strength
1
Dexterity
14
Constitution
10
Intelligence
15
Wisdom
15
Charisma
16
Passive Perception
12
Languages
speaks the languages you know
Resistances
resist: fire; note: (Fiend only); cond: True, resist: necrotic; note: (Undead only); cond: True, resist: radiant; note: (Celestial only); cond: True
Condition Immunities
charmed, frightened, prone

Traits

Pact Bond

Add your Proficiency Bonus to any ability check or saving throw the vestige makes.

Actions

Vestige's Strike

Melee Ranged Attack: Bonus equals your spell attack modifier, reach 5 ft. or range 60 ft. Hit: 1d6 + 3 plus your Charisma modifier Fire (Fiend), Necrotic (Undead), or Radiant (Celestial) damage.

Bonus actions

Divine Power (1/Day)

Your vestige manifests a remnant of its divine power in one of the following ways, based on its form:

Cursed Invocation (Undead Only)

The vestige places a curse on a creature you can see within 30 feet of the vestige for 1 minute. While cursed, the target has Disadvantage on attack rolls against you and the vestige.

Fiendish Swap (Fiend Only)

If you and the vestige are within 60 feet of each other, you both teleport, swapping places.

Healing Touch (Celestial Only)

The vestige touches another creature. The target regains Hit Points equal to 2d8 plus your Charisma modifier and ends one condition on it: Blinded, Deafened, or Poisoned.

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