Monster
Warhorse
Official reference · MM · 2014
- Creature type
- Beast
- Size
- Large
- Armor class
- 11
- Hit points
- 19 (3d10 + 3)
- Speed
- Walk 60 ft.
- Challenge rating
- 1/2
- Alignment
- Unaligned
- Strength
- 18
- Dexterity
- 12
- Constitution
- 13
- Intelligence
- 2
- Wisdom
- 12
- Charisma
- 7
- Passive Perception
- 11
Traits
Trampling Charge
If the horse moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it as a bonus action.
Actions
Hooves
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.