Monster
Warrior Commander
Official reference · XMM · 2024
- Creature type
- Humanoid
- Size
- Small/Medium
- Armor class
- 18
- Hit points
- 161 (19d8 + 76)
- Speed
- Walk 30 ft.
- Challenge rating
- 10
- Alignment
- Neutral
- Strength
- 21
- Dexterity
- 20
- Constitution
- 18
- Intelligence
- 14
- Wisdom
- 16
- Charisma
- 14
- Passive Perception
- 17
- Initiative
- +9
- Saving Throws
- str: +9; dex: +9; con: +8; wis: +7
- Skills
- athletics: +9; insight: +7; perception: +7
- Languages
- Common plus one other language
Actions
Multiattack
The warrior makes three attacks, using Greatsword or Longbow in any combination.
Greatsword
Melee Attack: +9, reach 5 ft. Hit: 19 (4d6 + 5) Slashing damage. The warrior also creates one of the following effects:
- Sap: The target has Disadvantage on its next attack roll before the start of the warrior's next turn.
- Maneuver: One ally who can see or hear the warrior can take a Reaction to move up to half the ally's Speed without provoking Opportunity Attacks.
Longbow
Ranged Attack: +9, range 150/600 ft. Hit: 18 (3d8 + 5) Piercing damage, and the target's Speed decreases by 10 feet until the end of the target's next turn.
Bonus actions
Tactical Charge
The warrior moves up to half its Speed straight toward an enemy it can see without provoking Opportunity Attacks.
Reactions
Counterattack
Trigger: The warrior is hit by an attack roll. Response: The warrior adds 4 to its AC against that attack, possibly causing it to miss. On a miss, the warrior can make one Greatsword or Longbow attack against the attacker.